5 UX Laws I Keep in Mind to Design with Clarity

When I started learning about UX, I focused mostly on how things looked. Layouts, colors, typography, all the visual parts that make a design feel polished. But the more I worked on real projects, the more I realized that good design is about how easy it is to process information and take action.

 

These UX Laws guide how I approach structure, flow, and clarity. They remind me to reduce cognitive overload and create designs that feel calm and intentional.

 

 

1. Hick’s Law

Too many choices slow people down. When a design shows everything all at once, it becomes harder to decide where to look or what to do. I now focus on showing what matters first and keep secondary details hidden until they are needed. It makes the interface cleaner and easier to navigate.

 

2. Miller’s Law

People can only remember a few things at a time. That is why cluttered layouts and long forms quickly feel tiring. I started grouping related items, adding white space, and giving elements enough breathing room. The more organized a layout is, the easier it is for users to understand what they see.

 

3. Cognitive Load

This principle connects to everything. The goal is to make sure users do not have to think too much to complete a task. I use clear hierarchy, consistent spacing, and readable text so the interface feels light and natural. When things just flow and users do not have to stop to figure something out, that is when design works well.

 

4. Jakob’s Law

People prefer what already feels familiar. If they have seen a pattern before, they expect it to work the same way. I used to think sticking to common layouts was uncreative, but now I see it as building trust. Familiarity makes an interface easier to use because users can rely on instinct instead of guessing.

 

5. Tesler’s Law

Not every part of a system can be simplified, but complexity can be managed. I try to make sure the harder parts happen in the background, so the user experience stays clear on the surface. It is about balance. Clean design should not take away important details but should make them easier to handle.

 

 

These UX laws remind me that clarity is what makes design effective. Addressing cognitive overload is not only about removing things but about helping users focus on what truly matters. The simpler it feels, the more confident people become when using it, and that is always the goal for me when I design.

 

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